Slide Object in Unity - A work in progress...
I am porting much of the work I did for a slideshow object in Second Life. To get an idea of what I am up to, see my documentation for Slider
Work on this so far:
- use arrow keys to walk around
- click on previous / next arrows to rewind or advance the slide
- all slides are being pulled from the web -- I will make a GUI for adding them interactively within Unity, and will also work on a web / database interface
- the slide screen resizes to the aspect ratio for each texture .. no squishing!
- Slideshow timer is set to 5 seconds, but once you interact with it, it backs off for 15 seconds after your last click
- A heck of a lot more to come.. this is just the start...